This is a translation, provided for convenience. If there is any difference, the Portuguese version prevails.

Privacy Policy — Desvende

Effective as of October 15, 2026

App: Desvende — Mysteries and Riddles · package com.playdude.desvende
Developer: PlayDude
Contact: contato@playdude.com.br

Summary: Desvende is a party game on the phone to play with friends: someone reads a riddle out loud and the others ask questions until they solve the case. It does not ask you to sign up and does not create an account of its own, and PlayDude has no server behind the game: your progress is stored on the device itself. The game shows ads from Google AdMob (only a banner), offers the optional "No ads" purchase through Google Play and, for those who use Google Play Games, records achievements; it is these Google services that handle data, as explained below.

1. Data that stays only on your device

The game stores some information in the device's local storage, only so you don't lose what you have done from one match to the next:

This information is not sent to PlayDude: there is no server, account or sync of ours behind the game. It is gone when you clear the app's data or uninstall it.

2. Ads (Google AdMob)

The game shows only a strip (banner) at the bottom of the screen while a card is open. There are no full-screen, app-open or video ads. The banner is served by Google AdMob, whose SDK, built into the app, may collect and send to Google:

Google uses this data to show and measure ads, limit repetition, prevent fraud and, when you allow it, personalize ads. PlayDude does not receive this data individually; it only sees aggregated reports (how many ads were shown and the revenue). Learn how Google handles this data at policies.google.com/technologies/partner-sites and in the Google Privacy Policy.

Your choices:

3. Purchases (Google Play Billing)

The game offers a single optional purchase: "No ads", a one-time purchase (R$ 9.99 in Brazil; the price in other countries is shown in the store before confirmation). Payment is made through Google Play Billing: payment data, billing data and purchase history are handled by Google, under Google's privacy policy. The game receives from Google Play only the confirmation that the purchase was completed (product and order identifier) to unlock the item on the device. PlayDude does not see or store card, address or ID document data. To recover the purchase on a new device or after reinstalling, use Settings → Restore purchases with the same Google account.

4. Google Play Games (optional sign-in and achievements)

The game uses Google Play Games for achievements. Sign-in is optional: if you have a Play Games profile on the device, the game signs in to it; if you don't have one or don't want to sign in, you keep playing normally, with progress stored only on the device.

With the profile connected, the game sends Google the achievements you have unlocked. Google links this data to your player profile (Play Games identifier, name and avatar), according to Play Games' own privacy settings. Google Play Games account data is handled by Google: PlayDude does not receive your e-mail or your Google account, and does not store this data on a server of its own.

You control all of this in the Google Play Games app and at myaccount.google.com/data-and-privacy, where you can also delete this game's Play Games data.

5. What the app does not do

6. App rating (Google Play)

After a few solved cases, the game may ask Google Play to show the standard app rating window (at most once per version). This window belongs to Google Play itself: PlayDude receives no data through it, and only sees the public rating you choose to leave in the store.

7. App permissions

PermissionWhat it is for
INTERNET and ACCESS_NETWORK_STATELoading the banner, talking to Google Play for purchases and Play Games, and opening the rating window. The game itself works offline.
com.google.android.gms.permission.AD_IDAllows Google's ads SDK to read the device's advertising ID.
com.android.vending.BILLINGPurchases through Google Play.
ACCESS_ADSERVICES_AD_ID, ACCESS_ADSERVICES_ATTRIBUTION and ACCESS_ADSERVICES_TOPICSDeclared by Google's ads SDK for Android's privacy-preserving advertising APIs (Privacy Sandbox).
WAKE_LOCK and FOREGROUND_SERVICEDeclared by Google's libraries (ads and purchases) to finish short tasks in the background. The game does not run in the background.
VIBRATEShort vibration on taps (can be turned off in Settings → Vibration).
com.playdude.desvende.DYNAMIC_RECEIVER_NOT_EXPORTED_PERMISSIONInternal permission generated by Android's AndroidX library to protect the app itself. It gives no access to any data.

8. Children

Desvende is not directed at children: the target audience declared on Google Play is 13 years or older. Parents and guardians with any concern can write to contato@playdude.com.br.

9. Data deletion and your rights

PlayDude has no server or database with player information, so there is no data in our custody to export or delete. What stays on the device is controlled by you: Android Settings → Apps → Desvende → Storage → Clear data, or uninstall the app. For data handled by Google (ads, purchases and Play Games), use your Google account controls at myaccount.google.com and the advertising ID in Android settings. You can exercise the rights provided by the LGPD (Brazilian Law 13.709/2018), the GDPR and the CCPA/CPRA by writing to contato@playdude.com.br.

10. Security

The information saved by the game stays in the app's private storage area, isolated by Android itself from the other apps on the device. Communication with Google services uses an encrypted connection (HTTPS).

11. Changes to this policy

When the app starts handling data in a different way, this page is updated before the new version reaches the store, and the effective date at the top changes with it.

12. Contact

PlayDude — contato@playdude.com.br. The game's Terms of Use are on their own page.