This is a translation, provided for convenience. If there is any difference, the Portuguese version prevails.

Privacy Policy — Pulo do Gato: Salto Fofo

Effective as of October 22, 2026

App: Pulo do Gato: Salto Fofo · package com.playdude.pulodogato
Developer: PlayDude
Contact: lgpd@playdude.com.br

Summary: Pulo do Gato is a casual physics game with 160 levels. It does not ask you to sign up, does not create an account, has no purchases and does not send data to the developer — there is no PlayDude server behind the game. Your progress is stored on the device itself.

The game shows one ad banner from Google AdMob in the strip at the bottom of the screen. It is the only thing that talks to the internet: to deliver and measure this ad, Google's SDK collects some technical data about the device and sends it directly to Google. Since the game is also made for children, the ad is always non-personalized, rated General, and the app does not read the advertising identifier. PlayDude does not receive, see or store any of this data.

1. Data that stays only on your device

The game stores some information in the device's local storage (localStorage), only so you don't lose what you have achieved from one session to the next:

This information is never transmitted to the developer: there is no PlayDude server, account or sync behind the game. You can delete it at any time in Settings → Delete my progress, inside the game, and it is gone when you uninstall the app.

2. Ads (Google AdMob)

The app shows only one banner, always in the strip at the bottom of the screen. Its space is reserved in the layout, so it doesn't cover the play. There are no full-screen (interstitial) ads, no rewarded videos, and nothing in the game is unlocked in exchange for watching an ad.

The banner comes from the Google AdMob network. To deliver and measure ads, the Google Mobile Ads SDK itself collects, directly on your device:

Data What for Who collects it
Device identifiers — the App set ID. The Android advertising identifier (AD_ID) is not read: the permission was removed from the app Limiting repetition of the same ad, measuring performance and preventing fraud Google AdMob
Interactions — app opens and what happens with the ad (impression, tap, view) Measuring and billing the ad, preventing invalid clicks Google AdMob
Diagnostics — performance of the app and the ads SDK (startup time, crashes, battery use) Keeping the ad working and measuring its delivery Google AdMob
IP address and approximate location derived from it (country, region) — never GPS Choosing ads suitable for the region and language, preventing fraud Google AdMob
Technical information about the device and app (model, Android version, language, connection type) Delivering the ad in the right format and language Google AdMob

This data goes directly to Google, which acts as an independent controller of this information — PlayDude does not receive, see or store any of it. What PlayDude sees in the AdMob dashboard are only aggregated numbers (how many ads were shown and how much they earned), with no player data.

In the Google Play Data safety declaration, this appears as Approximate location, App interactions, Diagnostics and Device or other IDs, collected and shared with Google, for the purposes Advertising or marketing, Analytics and Fraud prevention, security and compliance.

More details: Google Privacy Policy and how Google uses data from partner apps.

3. Consent (EEA, United Kingdom and Switzerland)

If you are in the European Economic Area, the United Kingdom or Switzerland, the app shows the Google User Messaging Platform (UMP) consent form before loading any ad, so you can choose how your data may be used for advertising. The banner is only loaded if your choice allows it.

Your choice is recorded on the device itself. To review or change it at any time, open Settings → Ad privacy, inside the game. This item appears for people in these regions, where the law requires the option.

4. Ads for children (Families program)

Pulo do Gato takes part in the Google Play Families program. For this reason, every ad request is marked as child-directed and as under the age of consent, with non-personalized ads (not chosen by interest or history) and a maximum General (G) rating. Google AdMob is a self-certified SDK in the Families program.

The app does not read the Android advertising identifier: the com.google.android.gms.permission.AD_ID permission was removed.

5. App permissions

When you install the app, the Google Play page and the Android settings list these permissions. All of them come from Google's ads SDK and the libraries it brings along; none gives access to personal data such as contacts, photos or precise location.

Permission What it is for
INTERNET Downloading and showing the banner
ACCESS_NETWORK_STATE Knowing whether there is a connection before requesting an ad
ACCESS_ADSERVICES_AD_ID, ACCESS_ADSERVICES_ATTRIBUTION, ACCESS_ADSERVICES_TOPICS Android's own advertising APIs (Privacy Sandbox), declared by Google's SDK. Since ads are non-personalized and child-directed, they are not chosen by interest
WAKE_LOCK, FOREGROUND_SERVICE Used internally by Google's libraries to finish sending ad reports in the background

6. What the app does not do

7. Children

Pulo do Gato: Salto Fofo is made also for children and follows the Google Play Families Policy. The game does not ask for, collect or store children's personal information: there is no sign-up, chat, purchases, photos, location or interaction between players, and ads follow the rules in section 4.

Parents and guardians with any concern can write to lgpd@playdude.com.br.

8. Data deletion and your rights

There is no server or database with player information, so there is no data in our custody to export or delete. You are in control:

This applies to the rights provided by the LGPD (Brazilian Law 13.709/2018), the GDPR and the CCPA/CPRA. Any question about the game itself can be sent to the contact in section 11.

9. Security

The app's only network communication is that of Google's ads SDK, transmitted over HTTPS. The game itself sends nothing. The information saved by the game stays in the app's private storage area, isolated by Android itself from the other apps on the device.

10. Changes to this policy

If a future version of the app changes what is collected, this page is updated before the new version reaches the store, and the effective date at the top changes with it. The new version applies from its publication at this same URL. We recommend reviewing this page from time to time.

11. Contact

Developer: PlayDude
E-mail: lgpd@playdude.com.br
Website: playdude.com.br